Autodesk Revit in 4 Hours

Autodesk Revit in 4 Hours

165.00

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Course Description

You will begin by navigating Revit before discussing the tools you’ll need to begin setting up a project. Then you’ll cover the basic tools and methods for building a 3D model, using all of the most common tools. Then you will create custom elements to add a level of detail and design that makes your projects unique.

You will then learn 2D modeling; we will be looking at many of the tools that help round-out a good drawing set; two-dimensional linework and fill regions�everything from the stock materials built into Revit to creating custom textures to get the look you�re after. After learning 2D models you will create 3D views using the settings that are associated with the internal rendering engine.

Finally, we will discuss tools and processes by which you can produce a full construction document or presentation drawing set: this will include title blocks, sheets, and custom schedules, as well as how to save a set of drawings as a PDF or print them as hard copies.

Target Audience

  • The basic tools required to build a 3D model.
  • The tools needed to build custom and unique elements to set your model apart.
  • The tools you’ll need for detailing and dimensioning your construction and shop drawing projects.
  • Loading, modifying and creating custom materials to make your model look its best when it comes to rendering and document production.
  • Tips and tricks for lighting a model to achieve the best rendering you can.
  • Tools for the production of drawing sets, including the use of title blocks, schedules, and various view types
  • The basics of creating fully parametric families to build your very own content library.

Learning Objectives

  • The basic tools required to build a 3D model.
  • The tools needed to build custom and unique elements to set your model apart.
  • The tools you’ll need for detailing and dimensioning your construction and shop drawing projects.
  • Loading, modifying and creating custom materials to make your model look its best when it comes to rendering and document production.
  • Tips and tricks for lighting a model to achieve the best rendering you can.
  • Tools for the production of drawing sets, including the use of title blocks, schedules, and various view types
  • The basics of creating fully parametric families to build your very own content library.

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